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找到净水芯片

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找到净水芯片
Fo1 Intro Water chip.png
location任务领取地点:13号避难所
given by任务给予者:监督 Jacoren
reward任务奖励:7500 经验值
移除游戏中的时间限制
Related quests
previous:
-
leads to:
完成后开启的任务:摧毁变种人的源头
消灭变种人的领袖
相关任务:找到偷税贼
从纯水商队获得帮助
 
Gametitle-FO1.png
Gametitle-FO1.png
啊,来了,很好!我们遇到了一个问题,一个大问题。我们净水系统的控制芯片报销了,但我们无法再做一个,如果想要绕开这个系统过程也相当复杂。简单来说,我们快没有水喝了。没有水就没有避难所,这关乎我们的生死。坦白地说,你是我们最后的希望了。

Jacoren

找到净水芯片辐射主线任务

详细攻略编辑

离开山洞15号避难所的方向走(这时小地图上会出现15号避难所的位置,单击左侧的小按钮会自动导航到15号避难所),其中会经过沙荫镇,此时进入沙荫镇。这个地方也被翻译为沙城,在13号避难所正东方,是前往15号避难所的必经之地,在没有进入该地区时该地区会以绿色圆圈标记出来并显示未知地区

沙荫镇编辑

可收刮物品:侦查手册X2(Scout Handbook)、BB弹(BBs)、.223 FMJ(子弹)、绳子

可以获得绳子的地方:

  • 从沙荫镇的书架上获取绳子,通常位于沙荫镇进入农场区后北方第一个房子中;(推荐办法)
  • 从赛特那边购买或者偷取绳子,该NPC位于沙荫镇入口;(不推荐该办法)
  • 有时会在沙荫镇其它房子的书架上获取;(没遇到过这种情况)
  • 哈勃城商人处购买;(这个只是另一种获取绳子的途径,如果是为了15号避难所不要这么做)

绳子仅需要一条,另一条可以在15号避难所找到。

15号避难所编辑

敌人:穴居大鼠(Cave Rat)、较小的鼹鼠(Lesser Mole Rat)、豚鼠(Pig Rat)、辐射蝎(Radscorpion)

可搜刮物品:闪光弹(Flare)、治疗针、急救包、狩猎步枪、.223FMJ(两份)、绳子、皮夹克、10mm AP、定时炸弹、手雷、10mm冲锋枪、10mm JHP、撬棍、急救技能书、.44子弹。

入口:到达15号避难所时会看到一个小屋(有时候小屋门口会有辐射蝎),进入小屋就会看到一个井口,从该处下去就会到达15号避难所的山洞;

避难所一层及山洞:在山洞以及避难所中会有一些巨型老鼠以及大量的变种鼹鼠和老鼠,往屏幕的左边走会发现一个坏掉的电梯,使用绳子下降到第二层;

避难所二层:在本层最重要的任务是获取绳子从而进入第三层,战利品如下:柯尔特式超远狩猎步枪(位于第二层,沿着走廊往屏幕左边走到底在屏幕下方有个房间,房间里面有个浴室,在浴室左上角,因为分辨率关系很难发现)、皮夹克(位于二层)、绳子(位于二层)、部分弹药;

避难所三层:本层主要目的为发现已经坍塌的控制室,下到三层后延走廊直走到底,往屏幕右边走会发现一个门已经被石头所掩盖,靠近到一定距离左下方的信息界面就会出现相关信息并获得500点经验,这样表示该避难所已经探索完成。战利品:H&K MP9冲锋枪(位于三层,下到三层后从走廊右手边起数第二间有两个柜子的房间,冲锋枪位于其中一个柜子内)、一把撬棍(位于三层,下到三层后延走廊直走到底,右转靠近坍塌的控制室的地板上,物体比较小,要留意)。

The Hub编辑

After coming out of Vault 15 empty handed, travel to the Hub. Ask Ian for directions.

Enter the large building labeled Water Merchants, and speak to the Master Water Merchant, Martha Rastello.

  • If pressed about Necropolis she will reveal its location. Alternatively, Miss Stapleton sells a holodisk with the location of Necropolis.
  • (optional) She can send water to Vault 13 for varying prices. This will add another 100 days to the time limit, but reduced by the same amount for the mutant invasions (500 days normally in v1.0, 13 years in later versions).

Travel to Necropolis.

Necropolis编辑

Use the manhole to enter the sewers and proceed north through the sewers to the Watershed area. If the Vault Dweller takes this route, they will come across a group of friendly ghoul refugees and they can get information on the super mutants from their leader. After this, keep heading north through the sewers and climb up the ladder at the end. Find a building to the north with some super mutants and an imprisoned ghoul. In order to navigate the area without combat, either convince the super mutant leader Harry with a high Speech skill, sneak past, or confuse him by having extremely low Intelligence. Violence is an option as well. Failing to achieve a peaceful solution, Harry will either attack, or send the player character to the Mariposa Military Base.

After dealing with the super mutants, free the ghoul prisoner. If he lives, he will identify the entrance to Vault 12 in the adjacent cell. However, the entrance can be opened without speaking to him.

Ghouls inhabit the Vault area and are hostile during night time. Travel to the third level using the elevator, and enter the command center area. Remove the water chip from the computer. It should be noted that doing this will turn the ghouls in the Vault hostile.

After obtaining the chip, head back to Vault 13 and give the chip to Overseer Jacoren.

Rewards编辑

  • 500 XP for finding the destroyed command center.
  • 7000 XP for giving the water chip to Overseer Jacoren.

Related quests编辑

Notes编辑

  • After completing this quest, Overseer Jacoren will give the quests "Destroy the source of the Mutants" and "Destroy the Mutant leader".
  • After getting the water chip to Vault 13, all Necropolis ghouls will be attacked in 30 days by invading super mutants unless the Master is killed in time.
  • This quest is not crucial to finishing the game. Killing the Master and destroying the vats before the time limit runs out ends the game.
  • This quest can be the first the Vault Dweller completes, leaving nigh-infinite time to finish the other quests within 500 days (in v1.0).
    • In patched versions of Fallout, more time is added before the super mutants attack, up to a maximum of 13 in-game years.
  • If this quest is not completed before the time limit runs out, the game is over, and kicks back to the main menu.
  • Find the Water Chip is the first main storyline quest and it is received just after the intro with Overseer Jacoren in front of the Vault 13 door.

Bugs编辑

  • To keep the water chip, simply press the 0 key when Jacoren asks for it. Afterwards, the Vault Dweller will be at the computer, gain the 7500 XP, remove the time limit, get the new quests from him and keep the chip. If the player character has a bag or backpack below the water chip in the their inventory list, this will also keep the chip from disappearing.表达式错误:未预料的<操作符
  • There are two ways to "reset" the quest. The easiest is to talk to the water merchants. The other requires that the Vault Dweller kept the chip; returning to Necropolis and using it on the water computer, thereby also undoing the chip quest, which means the Vault Dweller can give the water chip to the Overseer again for 7500 more XP. Using this cheat allows the Vault Dweller to keep the chip and then travel back and forth between the Hub and Vault 13, gaining 8500 XP each round trip and increasing the time limit all the while.表达式错误:未预料的<操作符Template:Navbox quests FO1

Template:Navbox Vault 13 FO1

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