Fallout: New Vegas add-on

Dead Money

developer Obsidian Entertainment
publisher Bethesda Softworks
size 248 MB (Xbox 360)

448 MB (PC) 729 MB (PS3)

Release date
Xbox 360 December 21, 2010
PC February 22, 2011 (worldwide)

March 29, 2011 (Russia and Eastern Europe)

PlayStation 3 February 22, 2011

Xbox 360 Xbox LIVE
PC Steam


PlayStation 3 PSN

patch Patch

你应该对马德雷山脉赌场 Sierra Madre Casino 有所耳闻。所有人都听说过这家赌场,无论是它的传奇,亦或是诅咒。 与它相关的某些荒诞事儿就发生在亡灵之城的心脏地带,一座鬼影幢幢之城。一片血色红云blood-red cloud的氤氲之下,一座明亮、璀璨的大厦引诱着寻宝猎人们走向灭亡...

---Father Elijah, Dead Money intro



《死钱》作为一款限时独占DLC于2010年12月21日登陆Xbox 360并随后于2011年2月22日登陆PC和PlayStation 3


《死钱》的故事设置在马德雷山脉,一处富丽奢靡的度假地,同时也是西部最大的赌场,只不过它从未真正营业过。在马德雷山脉赌场的盛大的开业典礼开始之前,核弹从天而降,这家赌场因此被尘封在历史中---它先进的安保系统将此处封锁得固若金汤。全息保安也随之被启动,让这场本应无限风光的典礼沦为一场屠杀。多年之后,设施内的气候控制和空调系统开始向周围的城市散发毒气,并因此形成了笼罩这片地区的红云 - 事实表明它对试图探索该地的任何人都是致命的。只有一群被称为“鬼魂”的神秘生物生存下来并占据此地。鬼魂的身体被禁锢在生化防护服中

Dead Money is set in the Sierra Madre, an opulent and extravagant resort that was to be the greatest casino in the west, except that it never opened. The bombs fell before the grand opening gala event, and the Sierra Madre froze in time, its state of the art security system locking the place up tight. Nothing could get in, and none of the guests could escape. The security holograms then activated and the once glorious event turned into a slaughter. After many years, the climate control and air conditioning systems within the facility began to spit strange toxins into the surrounding city, causing a red cloud to form over the area - which proved lethal to anyone who tried to explore the city. Only a mysterious group called the ghost people survived to call the city home, trapped inside what appear to be Hazmat suits, they wander the streets never speaking to their victims, only capturing them alive and dragging them away to the depths of the city deep within the Cloud.

And so the Sierra Madre faded from memory, only occasionally being seen in posters across the wastes, until it took on mythic ghost story status, a supposed "City of Gold" in the Wasteland where all the treasures of the Old World were rumored to be held. It was kept alive as a late-night saloon story by prospectors who'd claimed to have found maps leading there and were willing to part with the map for a few caps. Or a drink. Or a warm place to sleep.

马德雷塞拉赌场是废土中的一个神秘之地,废土中的旅行者冒着生命危险去寻找。只有一个人(就是主角邮差)‘找到了’这个地方并生存了下来。 After the fall of HELIOS OneFather Elijah of the Mojave Brotherhood of Steel set out to find new weapons to eradicate the NCR, and in the process he found the Sierra Madre.





  Automated turret (Fallout: New Vegas)  Dean hologram  Hologram (Fallout: New Vegas)  Hologram vendor  Starlet hologram



  Assassin suit  Dead Money collar  Dead Money jumpsuit  Dean's hologram outfit  Dean's tuxedo  Father Elijah's robes  Sierra Madre armor  Sierra Madre armor, reinforced  Sierra Madre helmet  Sierra Madre helmet, reinforced  Starlet hologram outfit  Vera's outfit

Cut armor and clothing编辑

  Starlet wig


  Cloud Kiss  Ghost people flesh  Ghost Sight  Pre-War steak  Sierra Madre martini


  Automatic rifle  Bear trap fist  Cosmic knife  Cosmic knife clean  Cosmic knife super-heated  Demolition charge  Gas bomb  Holorifle  Knife spear  Knife spear clean  Police pistol  Throwing knife spear

Cut weapons编辑

  Starlet's hand wraps  The Faderator

Weapon mods编辑

  Auto. rifle upgr. internals  Bear trap fist HD springs  Holorifle adv. calibration  Holorifle focus optics  Holorifle reinf. components

World objects编辑

  Electric hot plate  Ennis's locker  Hologram emitter  Sierra Madre vending machine

Other Items编辑

  Complimentary voucher  Dean Domino's "Saw Her Yesterday" song  Dean Domino's blackmail evidence  Electric box fuse  Embalming fluid  Entertainer pass  Ghost harvester remains  Gold bar  Jar of Cloud residue  Maintenance pass  Sierra Madre chip  Snow globe - Sierra Madre Casino  Spliced holotape  Suites password reminder  Suites security pass  Vera Keyes' "Begin Again" song  Vera Keyes' "Go to the Faraway" song  Vera Keyes' "Let the Bright Tomorrow in" song  Vera Keyes' audition


This section is transcluded from Fallout: New Vegas locations. To change it, please edit the transcluded page.Main article: Sierra Madre

The Villa编辑

Sierra Madre Casino编辑

Main article: Sierra Madre Casino*Cantina Madrid


This section is transcluded from Fallout: New Vegas quests. To change it, please edit the transcluded page.

Icon Name Location(s) Given by Reward Quest ID
[2] Sierra Madre Grand Opening! Abandoned Brotherhood of Steel bunker Father Elijah Holorifle

Dead Money jumpsuit

[3] Find Collar 8: "Dog" Villa Police Station Father Elijah Dog as a companion, Ravenous Hunger xx0139df
[4] Find Collar 12: Christine Villa Clinic Father Elijah 200 XP, Christine as a companion xx0139e1
[5] Find Collar 14: Dean Domino Residential District Father Elijah Dean Domino as a companion xx139fe0
[6] Fires in the Sky Salida del Sol South Father Elijah 800 XP xx013a3f
[7] Strike Up the Band Puesta del Sol South Father Elijah 800 XP xx013a40
[8] Mixed Signals Puesta del Sol Switching Station Father Elijah 800 XP xx013a04
[9] Trigger the Gala Event Salida del Sol North Father Elijah 1600 XP xx000fc0
[10] Put the Beast Down Cantina Madrid,Sierra Madre Casino Father Elijah XP/Karma vary amongst decisions xx013a03
[11] Curtain Call at the Tampico The Tampico, Sierra Madre Casino Father Elijah None xx013a43
[12] Last Luxuries Executive Suites, Sierra Madre Casino Father Elijah None xx013a44
[13] Heist of the Centuries Sierra Madre vault, Sierra Madre Casino Father Elijah 37 gold bars xx000fc1


This section is transcluded from Fallout: New Vegas perks. To change it, please edit the transcluded page.

Regular perks编辑

Name   Level req   Other requirements  Ranks  Benefit   Base ID  
In Shining Armor 2 Repair 20,Science 70 1 This perk is bugged and applies no effect. xx00f216,


Junk Rounds 2 LK 6, Repair45 1 You can craft ammunition using scrap metal and tin cans. xx00fb6a
Light Touch 2 AG 6, Repair45 1 While wearing light armor you gain +5% critical hit chance and your enemies suffer a -25% critical hit chance. xx00e87b
Old World Gourmet 2 EN 6, Survival45 1 +25% addiction resistance. +50% health bonus from snack foods.Scotchvodka and wine now give you health in addition to their normal effects. xx00f96f
And Stay Back 10 Guns 70 1 Shotguns have a 10% chance, per pellet, of knocking an enemy back. xx00f218
Heavyweight 12 ST 7 1 Weapons with a weight of more than 10 are cut in half. This does not affect weapons modded to under 10 wg. xx011468
Hobbler 12 PE 7 1 Your chance to hit an opponent's legs in V.A.T.S. is increased by 25%. xx011469

Companion perks编辑

Name   Follower   Benefit   Base ID  
In My Footsteps God Traps do not activate and you are given a stealth increase. xx013b26
Ravenous Hunger Dog Dog will devour the limbs of any Ghost People, preventing them from resurrecting. N/A
Signal Interference Christine +50% time to escape signals. xx008a2e
Unclean Living Dean Domino Temporary cloud protection, take 25% less damage. xx008a2f

Special perks编辑

Name   Unlock conditions   Ranks  Benefit   Base ID  
Coin Operator Dialogue with Christine 1 Adds recipe. 1 fission battery + 2 scrap metal = 50 Sierra Madre chips xx01039b
Ghost Hunter Dialogue with Dog 1 Ghost people are more likely to die outright without needing to be dismembered or disintegrated. xx01039a
Sierra Madre Martini Dialogue with Dean Domino 1 Adds recipe to create Sierra Madre martinis with 2 junk food, 1 tin can, and 1 jar of Cloud residue. xx01039e
Elijah's Last Words Give Veronica holomessage from Elijah. 1 Boosts Veronica's melee attack speed 150% & gives her a 25% chance for melee attacks to knock down enemies. xx00d4a8
Elijah's Rambling Keep holomessage from Elijah after Veronica unlocks it. 1 Boosts melee critical damage +50%. xx00d4a9


This section is transcluded from Fallout: New Vegas achievements and trophies. To change it, please edit the transcluded page.

Name   Requirement   Achievement points   Trophy type   Image
Assemble Your Crew Recruit Dean DominoChristineand Dog 20 [14] [15]
Cash Out Confront Father Elijah in theSierra Madre's Vault 30 [16] [17]
Having a Ball Complete the Sierra Madre Gala Event 20 [18] [19]
Safety Deposit Box Trap Father Elijah in the Sierra Madre's Vault 40 [20] [21]
Sierra Madre Souvenir Aficionado Collect 500 Sierra Madre chips 30 [22] [23]


  • Installing Dead Money raises the level cap by 5, as with all story add-ons.
  • It is recommended that players reach level 20 before beginning this add-on.
  • Despite the warning you receive at the first door in the bunker, you can stay in the Mojave even if you choose to proceed; the actual point of no return is at the end of the hallway.
  • Companions cannot follow you to the Villa; they will be dismissed when you reach the end of the hall.
  • You can explore the Sierra Madre as much as you like after completing the story, but will not be able to return after leaving. You can return using console commands; if you noclip with tcl through the radio at theabandoned Brotherhood of Steel bunker, you will find a "Door to Villa." Using that door will take you back to the Villa, with all the ghost people still alive, holograms working, etc. You even get to keep your items. You can also use player.moveto ref id to teleport any living companions, though they won't be approachable as they disappear after a certain point in the story.
  • The player can still spend Sierra Madre chips after returning to the Mojave Wasteland at a Sierra Madre vending machine in the abandoned BoS bunker. You can still turn in cartons of cigarettespacks of cigarettesand items of apparel to receive more chips and buy cheap supplies. There is also a dropbox near the door, which gives you a complimentary voucher (a value of 1,000 chips) and 100 chips every three days. The chips will stockpile: for example, after 6 days, there will be 2 complimentary vouchers and 200 chips.
  • If a player turns in an item of apparel that raises Agility while wearing it, the Agility increase will remain. This can be repeated until the Courier's Agility reaches 10. While this increased Agility improves skills affected by Agility and increases AP, it does not allow the courier to take perks otherwise unavailable, unlike an increase from an implant.
  • The add-on focuses more on skills than combat, often placing you into speech, explosives, science, and barter checks that have a huge bearing on how companions will treat you. It also focuses on scavenging as well, mainly due to the lack of shops that sell ammo and materials for weapon repair kits.
  • You cannot Fast Travel while inside the Sierra Madre.
  • If playing in Hardcore Mode, the sleep meter does not advance, unless the Courier sleeps. There may be a considerable delay before this happens, however.
  • Since you do not keep your items when entering the Sierra Madre, low-Endurance characters will have a tough time because healing items are limited to snack foods and the odd stimpak. Though, do note you will keep all Quest Items including items such as the Rebreather.
    • A recipe for stimpaks can be found on one of your first quests, inside the Clinic. This can make it much easier to survive when dropped here without sufficient gear.
  • Players may also want to note that if they steal the Van Graff combat armor from the weapon container outside of the Silver Rush, the armor will remain in their inventory when waking up inside of The Villa so long as the Birds of a Feather quest is active. This is very useful for low Endurance characters.
  • Once you complete Dead Money, the radio signal of the Sierra Madre will remain, but Vera Keyes has different dialogue at the end.

Behind the scenes编辑

  • The add-on as a whole is a reference to the 1948 film The Treasure of the Sierra Madre, where two people who are down on their luck meet a prospector, and plan to prospect in the remote mountains in search of gold, dealing with fierce locals and personal greed.
  • Chris Avellone discussed some of the design decisions behind Dead Money [1]
  • "Dead Money" is a slang term used in poker to refer to numerous things. Most commonly, it refers to money that is already in the pot, and goes only to the winner of the hand. For example, if two players each bet $5 on the first betting round, in the second betting round, there will be $10 in the pot in "dead money." Additionally, it also refers to money bet out, but is now facing a reraise. If one player bets $5, and another player raises to $15, the original player cannot retrieve his original $5 without winning the pot - the money is now dead. "Dead Money" can also refer to a player who believes they have a chance at winning, but in reality they have almost no such chance due to a lack of skill or experience.


See: Dead Money bugs


[24]ghost person[25]Christine Royce[26]The Courier firing at a ghost person[27]ghost person[28]ghost person attacking the player[29]Dog/God[30]Dean Domino[31]Dog/God inside his cell in the beginning of the add-on[32]hologram[33]Christine Royce[34]The Sierra Madre sign after theGreat War[35]The Sierra Madre sign before theGreat War[36]Cover art for Xbox 360[37]Steam banner[38]Logo used through out Dead Money Add an image to this gallery