Jack is a unique variant of the uncommon melee weapon, the Ripper. It is equal in power per single hit to its cousin, but has a higher potential damage rate, due to its slight but noticeable boost to the critical hit rate. It also does an extra 50% damage against limbs.


  • The higher critical chance increases the power of this weapon enormously because it hits over 30 times per second. The listed weapon damage is divided over the individual hits, but the critical bonus damage is not. This means every hit has a normal chance to critical and do the full critical bonus damage.


Jack can be found in the Deathclaw Sanctuary, on the body of an Enclave Officer after the Enclave show up during The Waters of Life Quest.


Jack appears only in Fallout 3.


  • Jack is repairable with normal Rippers.

Behind the scenes编辑

  • This weapon's name is a reference to Jack the Ripper, one of the most infamous serial killers in history.


Holstering Jack while you are using the Chinese Stealth Armor or a Stealth Boy and sneaking will cause it to disappear mid-animation.

When holding R1 on the PS3 version, the weapon acts as if you're tapping R1.(Unconfirmed on PS3)

On certain occasions the Enclave Officer will not appear in Deathclaw Sanctuary. If this happens, leave and come back another time.(Confirmed on PS3)

While holding R1 on the PS3 version, the ripper will stop making the chainsaw noise while held against a solid object. (eg. wall)


File:Fallout 3 Jack (the Ripper)

Template:FO3 weapons