race: Mariposa super mutant (nightkin)
gender: Female
affiliation: Vault 17 (formerly)
The Unity (formerly)
role: Vault Dweller (formerly)
location: Jacobstown
family: Jimmy Bowen - grandson
Becky Bowen - granddaughter
quests: Guess Who I Saw Today
Lily and Leo
karma: Neutral
derived stats: Health: 240 → 528 (Level x 24)
DT: 15
tag skills: Energy Weapons: 21
Explosives: 21
Guns: 21
Melee Weapons: 21-100
Sneak: 25-100
Unarmed: 21
perks: Stealth Girl
level: 10 → 22 (0.75 x Player Level)
actor: David Anthony Pizzuto
script by Travis Stout
base id: 0013d834
ref id: 0013d830
What's the matter, dearie? Afraid grandma will embarrass you in front of your little friends?

Lillian Marie Bowen is a nightkin living in Jacobstown in 2281.


Born in 2078, Lily lived a simple life in Vault 17 - until the Master's army raided the vault. The 75-year old grandmother was dragged outside, seeing the sun for the first time, and dipped in the vats of Forced Evolutionary Virus, emerging a super mutant. She became one of the Master's elite guards - a nightkin - working sometimes as a spy or an assassin. After the fall of the Cathedral, she and her squad lead by Tabitha eventually met with Marcus and formed a community at Black Mountain. When Marcus and Tabitha parted on less than amicable terms, Lily traveled with Marcus to Mount Charleston to begin anew.

Lily now tends to the bighorners in the mutant community of Jacobstown. Like all nightkin, she struggles with her dangerous schizophrenia brought on by excessive Stealth Boy usage, but is aided by Doctor Henry, who considers her to be a primary subject for medical testing in his personal quest to cure the nightkin of their affliction. Unbeknownst to Henry, Lily only takes her medicine in half-doses as it allows her to remember her grandchildren, a recording of whom she carries around on an old holotape.


Lily frequently mentions someone named Leo, who seems to be the manifestation of her schizophrenia. She will have conversations and even arguments with "Leo", insinuating that he drives her to do "bad things". Leo's voice is audible to Lily only, but she experiences it as real; "How else could I hear him tell me who to chop?". In contrast to Lily's generally helpful and friendly personality, whenever she begins to exhibit violent tendencies, she will blame Leo.

As it was mentioned by Doctor Henry, Lily is mad but not dangerous. Leo, however, is all about aggressive and sociopathic behavior.

Leo is very fond of melee weapons. He is the one who tells Lily "who to chop," and he will not be satisfied if Lily doesn't engage in melee combat on every opportunity she gets. If ordered to favor ranged combat over melee or to take a passive stance rather than an aggressive one, Lily's reply will be, "Well, if you insist. But Leo is not going to like it much!"

Lily also tells the Courier that Leo was the one who instructed her on making her Vertibird sword using parts scavenged from the Vertibird wreckage in Klamath back in west California.

It is mentioned by Marcus that the nightkin suffer from schizophrenia induced by their prolonged use of Stealth Boys. During dialogue with Lily, the Courier may ask about the location of Leo. Lily replies by saying that he's right there by her side. The Courier may then try to convince Lily that there is no one there (to no avail, of course).

The creation of imaginary friends seems to be common among the nightkin, Davison takes his orders from a dead brahmin skull which he calls Antler, and Tabitha's radio show is nothing but Tabitha talking to herself as she alternates between her own voice and her imitation of the voice of Rhonda.

Lily has to regularly take her medicine in order to "make Leo shut up" and prevent him from taking over control of her body and going on a rampage in the process. If the Courier chooses to make Lily stop taking her medication, she will start to become more effective in combat but also more prone to psychotic rages, and, in the end, she will be little more than a ravening beast. Lily and Leo's condition is similar to the one of Dog and God.

Interactions with the player character编辑

Interactions overview编辑

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  • Lily and Leo: At a certain point, if Lily Bowen is the active companion, the player may begin to hear a recording of children greeting their grandmother. This signals the start of Lily's unmarked quest.
  • Guess Who I Saw Today: Lily is asked to come into the Jacobstown Lodge so Dr. Henry can do a couple of experiments on her, concerning the effects of Stealth Boys.


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Apparel Weapon Other item On death
- Lily's Vertibird blade
Lily's assault carbine
- -

Additionally, Lily has a third companion weapon, a power fist variant called Lily's gauntlet. This weapon is not initially in Lily's inventory, but may be given to her as part of a script which ensures all companions retain their special weapons.

Lily is limited in the weapons she can use, and can only theoretically equip weapons from the following list. (Note, however, that Lily's default assault carbine does so much base DPS that she will never equip certain weapons in practice; these are crossed out.) <section begin="weapons"/>

<section end="weapons"/>

Due to the above limitations, there are only two holdout weapons which Lily is capable of using: frag grenades and plasma grenades. This makes Lily a less-than-ideal companion when performing quests which take place in "weapon-free" areas like the Strip's casinos.


  • If you enter with Lily inside the cafeteria of Vault 3, she will comment about her when she was a small girl and she will remember her first kiss.
  • As a nightkin, Lily is also significantly faster than the player. It is not uncommon for her to charge ahead to engage a target, which can be problematic when dealing with creatures like deathclaws.
  • When Lily is a companion, if she is reduced to one half of her hit points, she will suffer a "psychotic break" and will be in aggressive mode until it fades. The player is unable to give Lily commands or interact with her until this break subsides.
  • While Lily is not a companion, cazadores may attack Jacobstown and kill her.
  • If the player asks her to be aggressive she will comment saying, "That's eactly what Leo told me to do!" The word 'exactly' is misspelled.
  • During the quest Beyond the Beef, Mortimer will reject a suggestion to use her as a replacement for Ted Gunderson, as she is non-human. The same applies for Raul Tejada.
  • Lily is considerably helpful for a melee weapons character.
  • When you go to Novac with Lily, she asks if you want to ride Dinky the dinosaur.
  • When given a silenced .22 pistol her assault carbine is silenced.
Icon cut content以下内容基於輻射:新維加斯刪節内容,因而不應完全作正史内容看待。
  • In the GECK, there is a character model for Lily before she was made into a super mutant, as well as models for her grandchildren, Becky Bowen and Jimmy Bowen.
Icon cut content關於輻射:新維加斯刪節内容的内容到此作結。


Lily Bowen appears only in Fallout: New Vegas.

Behind the scenes编辑

Lily Bowen was written by Travis Stout.


  • pcIcon pc ps3Icon ps3 xbox360Icon xbox360 Lily's Vertibird sword and assault carbine may occasionally clip into one another, causing whichever one she's using to have the other hanging from it. The sword may also be replaced entirely by the gun. She will not shoot with the gun, however; she will continue to use it as a melee weapon. Opening her companion wheel and forcing her to switch between melee and ranged attacks a couple times will fix this glitch.
  • pcIcon pc ps3Icon ps3 xbox360Icon xbox360 Sometimes when going into stealth mode, Lily will say her normal line, "Oh, don't you worry about me dearie, your grandma knows how to stay quiet", but will repeat it every 20–30 seconds.
  • xbox360Icon xbox360 Even before recruiting, if you talk to Lily, she will comment on things like Lucky 38 or Benny being killed.
  • xbox360Icon xbox360 After killing the mercenaries that are at Jacobstown she may randomly attack the player then fall unconscious.
  • pcIcon pc She may not use some weapons on the above list, like Oh, Baby!
  • xbox360Icon xbox360 ps3Icon ps3 On rare occasions, Lily may die before she is recruited as a companion in a non-hardcore game.


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