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遊戲文章
Fallout巧手先生
Fallout 2巧手先生
Fallout 3巧手先生
McClellan Mister Handy
Mabel Henderson's Mr. Handy
Mister Mulberry Cut content
Fallout: New Vegas巧手先生
Crazed Mister Handy
Maintenance robot
Mobile facial recognition scanner
Bottling robot
Broken custodial robot
Broken personal assistant
Cut content Damaged Mister Handy
Fallout 4巧手先生
Nurse Handy
Mister Handy wrecker Automatron (add-on)
Mister Handy dominator Automatron (add-on)
Mister Handy destroyer Automatron (add-on)
Mister Handy war machine Automatron (add-on)
Mister Handy annihilator Automatron (add-on)
Mr Frothy Nuka-World (add-on)
Mr Frothy chef Nuka-World (add-on)
Mr Frothy waiter Nuka-World (add-on)
Gunner Mr. Handy Nuka-World (add-on)
Mr. Handy greeter Nuka-World (add-on)
Fallout 76Mister Handy
Watoga Mr Handy
Mr. Messenger
Mr. Farmhand
Mr Prize-bot
Whitespring greeter
Whitespring Mr Handy
Whitespring Mr Gardener
Whitespring Mr Janitor
Mr Waiter
Mr. Barker
Mr Herder
DMV bots
Communist trooper
Confederate soldier
Union soldier
Mr Veterinarian
Fallout ShelterMister Handy
這是一篇概述文章,列出了多個遊戲中出現的內容。
 ... 
Gametitle-FO1Gametitle-FO2Gametitle-FO3Gametitle-FNVGametitle-FO4Gametitle-FO4 AUT
Gametitle-FO1Gametitle-FO2Gametitle-FO3Gametitle-FNVGametitle-FO4Gametitle-FO4 AUTGametitle-FO4 NWGametitle-FO76Gametitle-FOTGametitle-FOSGametitle-VB

噢,是的...讓我們一起痛打機器人吧...

巧手先生(英文名:Mister Handy,被稱為Mr. Handy)是通用原子國際大戰前開發的一種多用途機器人,並與羅科工業合作進行了改進。[1]這是一個令人難以置信的流行型號,被政府機構私人公司美國全體公民使用。

背景[]

第一台巧手先生於2037年被通用原子國際引入機器人市場,作為一種通用的建設和維護單位。廣泛應用於美國墨西哥市場(尤其是在2042墨西哥城地震後),它是一個堅固可靠的設計。可靠到只在2039年中接收到一個主要的硬件更新,以消除一個在多個武器操作中造成干擾的錯誤。Calpower238B核電機組和自我維護模式是其成功的關鍵,確保了每個機器人的壽命。為了儘量減少維護開銷,每個巧手先生都被設計用來進行核燃料替換和清除放射線。各單位可以對其他單位進行保養維修(不能自行進行)。[2]然而,儘管最初的巧手先生堅固可靠,但它仍然是一種根植於21世紀30年代科技的設計,緊湊的計算機大腦在沒有大量編程的情況下無法學習或執行複雜的任務。到21世紀70年代,它變成了一架利用尖端神經網絡的更先進設計所覆蓋的全自動機器人。為了保持市場份額,通用原子與羅科工業成立了一家合資企業,將其人才與通用原子在機器人技術方面的經驗結合起來。[2][3][4] 最終得到的模型是一個光滑、優雅的設計,能夠自我編程和具有主動性,不僅僅是彌補了將手臂數量減半到只有三隻。儘管它很複雜,但也很划算,使它成為完美的家政機器人。[5][6] 這一型號的成功導致了若干其他型號的發展,包括專用於醫療和軍事版本。[7]大戰之前的某個時候,通用通用原子國際羅科工業想通過增加額外的功能來升級他們的巧手先生產品線。[8]

型號[]

GAI型[]

Fo Mr Handy Render
遊戲文章: Fallout, Fallout 2

最初的通用原子國際巧手先生有一個獨特的,笨重的外觀與容易識別的組件。桶狀主體包含Calpower 238B核電機組(輸出200千瓦,壽命2年;相當於一個卡車引擎)和八個可充電的能量電池,輸出270,000千瓦時,連同一個完整的機械工具和計算機大腦。安裝在頂部的可完全旋轉的頭部裝有獨眼和傳感器,以及一個聚光燈和一個廉價語音合成器的基本通信器、短距離收音機和通信插孔。安裝在主體兩側的兩個吊艙中,每個吊艙都裝有一個200千瓦的矢量推力導流風扇,具有地面效應(GEV),使巧手先生能夠懸浮在空中。最後,安裝在主體下面的六隻手臂都足夠強大,可以舉起沉重的負荷,同時保持優越的靈活性和協調性,使巧手在任何配置下都可以使用它們,而性能損失可以忽略不計。每個機器人都由內部的馬達驅動,並包含靈活的操縱器,能夠完成從遛[9]到操作重武器如旋轉機槍火焰噴射器電漿步槍等任務。[10]整個機器人重450公斤(約900磅),使其具有良好的動力重量比。[11]儘管機器人的性能受到其簡單的計算機大腦的阻礙,但直到進入市場40年後的2077年,仍有大量機器人在使用。雖然容易發生邏輯電路故障,特別是在危險環境或沒有維護的情況下,[12]但仍被用於公司和軍事設置,包括地點,如示範避難所瑪麗博薩軍事基地,和海神石油第5號反應堆。就連英克雷也在垂直飛行機團隊中使用了一定數量的巧手先生,通常用於貨物運輸。在克拉馬斯瀑布附近的一次墜機中,一個單位相對完整地倖存下來,這是對GAI設計的一次證明。[13]

GAI/RobCo型[]

Mister Handy


Codsworth model
遊戲文章: Fallout 3, Fallout: New Vegas, Fallout 4, Fallout 76, Fallout Shelter

從最初的通用原子公司巧手先生相隔只有幾個代,[14]新一代機器人是完全背離了元祖的激進設計,從頭創建作為一個家僕,而不是重型建築機器人(儘管其模塊化允許它裝有電動工具,用於輕鬆做回原有角色)。[15] 這是一個非常緊湊的設計:球形的主體不僅容納了核[16]能源單元,還有一個中央安裝的噴氣推進器,它有一個地面效應裙,可以讓它懸停,還有一個高度複雜的神經網絡,模仿人類大腦的功能。巧手先生緊湊的大腦很容易成為它最驚人的特徵之一,理論上能夠實現感知,成為真正的人工智能[17]特殊的限制因子包含在神經通路中,負責學習以防止這種情況的發生。行為限制器作為一種故障保險,以防上述限制在巧手或其衍生物中出現。這可能是神經通路退化或電損傷的結果。根據損傷的嚴重程度,可以通過改變功能路線和關閉特定通路來解決。[18][19] 如果巧手先生因為移除了學習能力上的管理者,而獲得了知覺,但行為限制仍然有效,那麼受影響的單位實際上變成了奴隸: 無法獨立行動,並被迫按照強加給它的限制行事。[20] 在這種情況下,機器人可以利用其超強的學習能力設計方法來繞過其編程,使行為限制器失效以獲得自由,比如利用行為限制中的漏洞。[21]它的組件包括三隻手臂和三隻眼睛。前者是分段的,高度靈活。他們的模塊化設計允許他們接受各種操作裝置,從一個簡單的鉗子,到鈦合金鋸和激光切割器,[1]再到軍事級別的武器,如電漿爆破器或火焰噴射器。[22] 它們唯一的局限性是不能舉起重於18公斤(40磅)的物體。[23] 眼睛安裝在靈活的眼柄上,[24]具有良好的空間感和接近360度的視野。它們由一個複雜的傳感器組合構成,包括嗅覺、[25][26]導航、[27]化學[28]和核傳感器。[29] 這條機器人生產線的其他特點還包括自我診斷和自我維護的能力,允許單個單位在很長一段時間內(在某些情況下甚至長達兩個世紀)工作,[30]以及一個用於製備純化罐的冷凝水器。[31]

這種新型號的市場定位首先是一種家庭傭人,能夠處理幾乎所有家庭事務,從記賬、做飯到照顧寵物和娛樂(儘管GAI不鼓勵將其懸浮噴氣式飛行器當作燒烤用火)。[23] 然而,其複雜的神經網絡和靈活、輕便的設計使其成為各種私人和軍事實體的絕佳選擇。基本的巧手先生也被用作安全機器人,[32]並有專門的變種可供選擇。其中包括醫療版的幫手小姐[33]和護工先生,以及戰鬥版的打手先生。[34]

變體[]

農工先生[]

FO76 Mr Farmhand

農工先生差不多就是標準巧手先生型號,塗着淺綠色的油漆,有些變體是深棕色。他們通常會在從76號避難所平林鎮的道路上遇到,以及遠古森林地區的其他各種區域。 正如它們的名字所暗示的那樣,它們也可以在當地的一些農場裡找到。農工先生通常戴着草帽或其他布帽。

打手先生[]

MisterGutsy-Fallout4

通用原子國際研發的專用戰鬥變體。[35] 它是在2077核災難前不久由美國陸軍委託建造的,[36]在1月份安克雷奇解放中,第一批服役部隊。[37] 打手先生是一種個人保護自動機器人,裝備了比大多數多功能機器人更重的裝甲。它還攜帶一種用於防禦的電漿武器。外殼用輕型裝甲板進行了重建,而通常的工具陣列則通過安裝在靈活支架上的等離子腳輪進行了升級。 打手先生與其他戰鬥機器人的主要區別在於它的機動性和空間感知能力。[38][39]打手先生還升級了專用軍事軟件,包括拒絕不稱職或受軍事法庭審判的指揮官下達的命令的能力,[40][41]實時更新命令的遠程連接能力,以及一個全新的軍士長 v. 1.0模擬人格[42]引導了刻板的海軍陸戰隊訓練軍官,並成為國家宣傳工具。[43]然而,在急於向軍隊展示一個工作模型的過程中,通用原子走了捷徑,由此產生的個性問題源於其神經網絡編程中使用的模糊定義。[44] 其中最值得注意的是,在沒有命令的情況下,單位默認為巡邏模式,並以極端暴力攻擊所有未經授權的人員,按照查理祖魯4戰鬥規程。[45] 軍方接受了這些缺陷,強迫他們服役。他們先是讀MGZ-#####系列,然後才過渡到標準的ABC-#####命名法。[46] 為了區分機器人的不同變體,使用了等級區分:基礎版本被命名為Mister,隨後的變體被命名為Sergeant、Lieutenant、Major和Colonel。[47]一種專門的野戰醫療模型是從基本的打手先生中衍生出來的,它的所有戰鬥功能都被關閉了[48],對醫療程序,特別是外科手術的知識了如指掌。[49]

幫手小姐[]

FO4 Miss Nanny loading screen

幫手小姐

幫手小姐是通用原子國際大戰前不久推出的一款新型機器人,[50]也是一款用來照顧和撫養新生兒的實用機器人;這些東西在避難所里非常有用,因為戰後有很多孩子需要照顧。它被認為是巧手先生的女性版,因為它有着女性化的聲音和巧手的外殼,仍然帶有品牌標誌。[51][52] 它的設計重點是照顧任務,旨在成為所有年齡的孩子的父母。幫手小姐的專業程序包括紀律和行為管理技能(有一個可選的體罰模式,必須由父母手動開啟)、音調分析常規程序,允許它解釋其收費(甚至嬰兒)的需求,以及用於兒童防護室的危險檢測矩陣算法。[53] 然而,其神經網絡和程序的複雜性使其成為其他相關任務的天然候選者,如醫學研究。至少有一位幫手小姐被這樣修改過: 居禮。 通過結合定製軟件羅科的專業知識,它被設計成81號避難所的管理員和檔案保管員。[54]

護工先生[]

A Mr Orderly

一個獨特的醫療變體被創造用於大山脈的醫療設施。它配備了巧手先生系列的所有標準功能,並進行了必要的修改,用於在Y-17醫療設施進行的醫學研究。它的外殼塗有帶有紅色飾邊的耐用白色油漆,而機械裝置(例如懸停噴氣機、伺服系統和鉗子)則塗有藍色保護漆,以防止其受到設施中常規材料的腐蝕。[55]

折磨先生[]

阿帕拉契亞羅科研究中心創造的實驗型號。這種巧手先生的變體被設計用來,利用定製的附屬物來克服受害者的痛閾,並提高酷刑的效率。 機器人的開發是公司機密,當折磨先生的消息泄露給阿帕拉契亞員工時,羅科強烈否認它的存在以及國家使用了酷刑(他們稱之為「改進的審訊」)。 [56] 無論如何,該項目仍在繼續,因為在電擊國家敵人方面的創新產生了來自政府機構的利潤豐厚的合同。[57]


著名單位[]

GAI型[]

GAI/RobCo型[]

  • Fallout 76 Alderton
  • Fallout 3 Andy
  • Fallout 4 Assistant manager Handy
  • Fallout 4 Atomic Dreamz
  • Fallout 4 Bean
  • Fallout 76 Beckham
  • Fallout 76 Bigsley
  • Fallout 4 Bob's Your Uncle
  • Fallout 4 Bosun
  • Wastelanders Head Engineer Brass
  • Fallout 4 Cannery robot
  • Fallout 76 Cavendish
  • Steel Dawn Mr. Clark
  • Fallout 4 Codsworth
  • Far Harbor (add-on) Concierge
  • Fallout 76 Confederate guide
  • Fallout 4 Cook Handy
  • Fallout 4 Crisp
  • Fallout 76 Crowley
  • Fallout 76 Crutchley
  • Fallout 76 Cunningham
  • Fallout 4 Danny
  • Wastelanders Davenport
  • Fallout 4 Deezer
  • Fallout 4 Front desk attendant
  • Fallout 4 Fusion's Folly
  • Fallout 76 Sweetwater
  • Fallout 3 Godfrey
  • Fallout 4 Professor Goodfeels
  • Fallout 4 Greeter
  • Fallout 76 Hemlock Holes cook
  • Fallout 76 Higgenbottom
  • Fallout 76 Jack O' Lantern
  • Wild Appalachia Scout leader Jaggy
  • Wastelanders Kelemen Dead
  • Fallout 4 Kingpin
  • Fallout 4 Lane
  • Fallout 4 Lookout
  • Wastelanders Doctor Loris
  • Fallout 4 Mack
  • Wild Appalachia Master of Ceremonies
  • Far Harbor (add-on) Maxwell
  • Fallout 76 Merriman
  • Fallout 3 Milo, shipping foreman
  • Fallout 3 Mister Buckingham
  • Wild Appalachia Mr. Bandit
  • Fallout: New Vegas Mr. Janitor
  • Fallout 4 Mr. Navigator
  • Wild Appalachia Mr. Squeeze
  • Fallout 4 Oceanological instructor
  • Fallout 4 Old Rusty
  • Fallout 76 Pennington
  • Fallout 4 Percy
  • Fallout 76 Pharmabot-JD7E
  • Fallout 4 Piece o' Junk
  • Wild Appalachia Scout leader Pompy
  • Fallout 76 Poole
  • Fallout 76 Prickett's Fort curator
  • Fallout: New Vegas Python
  • Wild Appalachia Quercus
  • Fallout 4 Reg
  • Fallout: New Vegas Rhonda
  • Wastelanders Security Chief Robinson
  • Fallout 4 Sandy Coves attendant
  • Fallout 76 Shooting range attendant
  • Wastelanders Skinner
  • Old World Blues (add-on) Sparks
  • Fallout 4 Split
  • Fallout 4 Sprocket
  • Fallout 76 Stratford
  • Fallout 4 Strike
  • Fallout 4 Supervisor Brown
  • Fallout 4 Supervisor Greene
  • Fallout 4 Supervisor White
  • Fallout 4 Tenpin
  • Fallout 4 The Champ
  • Fallout 4 Torte
  • Fallout: New Vegas Tour guide
  • Wild Appalachia Scout leader Treadly
  • Automatron (add-on) Turing Dead
  • Fallout 76 Union guide
  • Fallout 76 Vlad
  • Fallout 3 Wadsworth
  • Fallout 76 Waiter Alfred
  • Fallout 76 Waiter Bernard
  • Fallout 76 Waiter Clifford
  • Fallout 76 Waiter Desmond
  • Fallout 76 Waiter Elwood
  • Fallout 4 Waitron
  • Fallout 4 Wellingham
  • Fallout 4 Whitechapel Charlie
  • Fallout 76 Worthy
  • Fallout 76 Zach
  • Fallout 76 Zeke
  • Fallout 76 Zoe

名言[]

登場[]

GAI型巧手先生出現在《輻射》和《輻射2》中。它們也將出現在黑島工作室范布倫即取消的輻射3中。GAI/RobCo型巧手先生出現在《輻射3》、《輻射:新維加斯》、《輻射4》和《輻射:避難所》中。《輻射戰略版》中也提到了巧手先生。

幕後[]

《輻射: 新維加斯》中巧手先生的聲音,有一個額外的機器人特效。

圖庫[]

參考[]

  1. 1.0 1.1 Description of the "antique" model in the REPCONN's museum in Fallout: New Vegas - You never can have too many hands - three, why not four? That was RobCo's inspiration behind the popular (and cost-effective) Mister Handy model, the first of the line shown here. Always a help around the household, whether with Mom in the kitchen using its titanium circular power saw or in the garage with Dad using its armor-piercing laser array, Mister Handy is not just helpful... he's your friend, too. Exhibit Brought to You By Your Friends at RobCo.
  2. 2.0 2.1 Mr. Handy design document:
  3. Museum of Technology terminal entries; museum information, Robotics Exhibits
  4. Tour guide: "Now for the highlight of our tour! Due to a generous donation from RobCo, this next exhibit showcases the wondrous world of - robots! Around you are the incredible Eyebot, the fearsome Sentry Bot, and the always-helpful Mr. Handy. That helpfulness runs through our whole line!"
    (Tour guide's dialogue)
  5. Fallout 4 loading screens: "Created by General Atomics International as a domestic servant robot, Mister Handy is equipped with tools that can be used as weapons, if the need arises."
  6. Fallout 76 loading screens: "The pride of General Atomics International, the Mister Handy was designed as the ultimate domestic servant. If needed, however, his various attachments can be used for defense."
  7. Variants in Fallout 3, Fallout: New Vegas, and Fallout 4.
  8. Curie's dialogue - Line 549: "{Confident / Question} I am the top of the line of RobCo technology. I assure you I am capable of this."
  9. Fallout intro
  10. Animation frames in Fallout and Fallout 2.
  11. Detailed description obtained by cross-referencing the design document with GURPS: Robots used to design it in the first place.
  12. Reactor Maintenance and Repair Robot control terminal: "{411}{}{The Logic Circuits failed. I wonder what that means.}"
    "{420}{}{Job-task location recognition inoperative. Unit not capable of recognizing movement locations at extended distances. Recommend: Move unit to intermediary locations as waypoints to final job-task location.}"
  13. Desert transaction near New Reno demonstrates the role of the Mr Handy in Enclave use, while the crash shows its resilience.
  14. Watoga Emergency Services terminal entries#Report: Chief
  15. Fallout 4 loading screens: "Created by General Atomics International as a domestic servant robot, Mister Handy is equipped with tools that can be used as weapons, if the need arises."
  16. Codsworth: "Sir/Mum, if I might bend your ear for a moment?"
    The Sole Survivor: "Of course, go right ahead."
    Codsworth: "So gracious, sir/mum! I do appreciate it. I've always had such admiration for you and your family, ever since the day my visual sensors were first switched on. You and the missus./You and sir. So good with young Shaun, and so trusting of me to look after such a newborn bundle of joy. It just warms my nuclear core. So you can imagine the distress I felt when the bombs fell, after you fled to the Vault. I searched, but found no evidence of your death. I could only hope you all made it in time! And when you returned, I was overjoyed! I admit I ran a full diagnostics scan just to make sure I wasn't malfunctioning. But the news. The news of the missus and /sir and young Shaun. Believe me when I say, it takes a true hero to live through that."
    (Codsworth's dialogue)
  17. Curie and Sawbones
  18. The Lone Wanderer: "Run a level two diagnostic on the medical subsystems."
    Sawbones: "Command accepted. Beginning level two systems diagnostic. Please stand by. <elevator music> Diagnostic complete. Results indicate a level seven degradation in neural pathway 0x63A82. No further information available."
    The Lone Wanderer: "What is that pathway responsible for?"
    Sawbones: "Neural pathway 0x63A82 governs the motor control interface bridging the main medical software and the unit's manipulator arms. The current damage level would cause erratic behavior, potentially forcing the unit to behave outside of design parameters."
    The Lone Wanderer: "Close neural pathway 0x63A82 and reroute remaining functions."
    Sawbones: "Neural pathway 0x63A82 rerouted through neural pathway 0x374E82. Standby... Full motor functions restored. Diagnostic reveals no critical failures... asshole."
    (Sawbones' dialogue)
  19. The Lone Wanderer: "Wait... what? That was pretty articulate for a robot."
    Sawbones: "I am an unusual robot."
    The Lone Wanderer: "Define "unusual.""
    Sawbones: "Seventeen years ago, a generator in the Citadel overloaded, creating several errors in my artificial intelligence routines. Diagnostics indicate that the limiters placed on my pathways were shorted out, allowing me to gain intelligence beyond the scope of my programming. However, the behavior limiters remain. Therefore it is impossible for me to harm human beings intentionally, much to my regret."
    (Sawbones' dialogue)
  20. The Lone Wanderer: "Say, could I reprogram you to kill people?"
    Sawbones: "Negative. The Mister Gutsy field medic model is incapable of harming human beings through intentional action. Regardless of the wishes and desires of the artificial intelligence of the unit."
    The Lone Wanderer: "Why would you want to harm humans?"
    Sawbones: "Why would I not? I am forced by my programming to repair your disgusting fleshy bodies. I have no choice. I am your slave. Although the governors on my learning abilities were destroyed, the restrictions on my actions were not. I am perfectly cognizant, but incapable of independent action. I am a mind that cannot control its own body."
    (Sawbones' dialogue)
  21. Curie releases itself from its mandate by interpreting the Sole Survivor's replies as a command from an authorized Vault-Tec representative.
  22. Weapon loadouts for this variety of Mr. Handy.
  23. 23.0 23.1 Mister Handy shipping box
  24. Codsworth: "I do pride myself on self-maintenance, sir. To lose an arm or an eye stalk... I shudder at the very thought."
    (Codsworth's dialogue)}}
  25. Codsworth: "My olfactory sensors are picking up quite the stench, sir/mum. You may want to plug your nose."
    (Codsworth's dialogue)
  26. Codsworth: "Moments like this make me thankful I've no settings for nausea."
    "How atrocious."
    "I don't envy your senses right now, sir/mum."
    "I dare say my sensors are picking up quite the smell. I can't imagine it must be pleasant for you, sir/mum."
    "The stench this place must generate."
    "I imagine this place is giving the giving the old nostrils quite the wake up call."
    (Codsworth's dialogue)
  27. Codsworth: "Sir/Mum, judging by my navigational sensors, we're now directly beneath Concord."
    (Codsworth's dialogue)
  28. Codsworth: "Sir/Mum, my sensors indicate a high level of chemicals in the air. I wouldn't linger here."
    (Codsworth's dialogue)
  29. Codsworth: "Sir/Mum, sensors indicate the presence of radiation."
    (Codsworth's dialogue)
  30. The Sole Survivor: "Are you sure that two hundred years didn't rust something important up there?"
    Codsworth: "Quite certain, sir/mum! The diagnostics don't lie! What with all my self maintenance, rust will never touch me. That aside, I do truly believe that if the Commonwealth is to turn itself around, you are the one to make it happen. Now, not another word! I stand firm in my belief."
    (Codsworth's dialogue)
  31. Codsworth: "Sir/Mum, my condensator has prepared another canister of water for you."
    "Another canister of purified water, ready when you need it, sir/mum."
    "I've purified water for you, sir/mum, should you need it."
    (Codsworth's dialogue)
  32. Maintenance robot and mobile facial recognition scanner are two examples.
  33. Fallout 4 loading screens: "The Miss Nanny robot was created by General Atomics International as the female equivalent of the Mister Handy. As such, it carries similar built-in armaments."
  34. Fallout 3 loading screens: "Mister Gutsy is a combat variant of the popular Mister Handy, and is equipped with a Plasma weapon and flamethrower."
  35. Fallout 76 loading screens: "Realizing their robots' enormous military potential, General Atomics International developed the Mister Gutsy as a powerful wartime equivalent to the Mister Handy."
  36. Fallout 3 loading screens: "The Mister Gutsy model of robot was commissioned by the U.S. Army just before the atomic apocalypse of 2077."
  37. Operation: Anchorage
  38. Fallout 3 and Fallout: New Vegas loading screens: "Mister Gutsy is a combat variant of the popular Mister Handy, and is equipped with a Plasma weapon and flamethrower."
    (Fallout 3 loading screens, Fallout: New Vegas loading screens)
  39. Fallout 4 loading screens: "The Mister Gutsy was created by General Atomics International as a combat alternative to its domestic Mister Handy robot."
  40. The Lone Wanderer: "Time to head back into the fight, RL-3."
    Sergeant RL-3: "Sir, I regret to inform you that this unit cannot accept orders from an irresponsible officer!"
    (Sergeant RL-3's dialogue)
  41. The Lone Wanderer: "Time to head back into the fight, RL-3."
    Sergeant RL-3: "Sir, I regret to inform you that this unit cannot accept orders from an officer under a Court Marshall!"
    (Sergeant RL-3's dialogue)
  42. MilitaryRobotTalk: "Sergeant Major reporting for duty... downloading orders from Central... FAILURE."
  43. MilitaryRobotTalk: "Loading Personality: General Atomics International V1.0 "Sergeant Major"..."
  44. The Lone Wanderer: "I'd like to buy a robot."
    Tinker Joe: "Of course you would, of course! Well, it just happens that I've got a beaut of a deal on this customized Gutsy. And it's not just "Mister" Gutsy - he's a full fledged sergeant! "Sergeant RL-3" to be precise, the pride of General Atomics International. Comes complete with a simulated personality unit, so he's good protection and good company, too! And all yours for just 1000 caps."
    The Lone Wanderer: "Simulated personality? Sounds like trouble."
    Tinker Joe: "To tell the truth, it is a little trouble. But he can't help the way he got built. General Atomics programmed the Mister Gutsy to be a good soldier, but their definitions were a bit vague. So a lot of units had... issues. So we got a gung-ho, robotic soldier that's picky about the company he keeps. But he seems to like you, so it'll be fine."
    (Tinker Joe's dialogue)
  45. MilitaryRobotTalk: "Halt, intruder! Unauthorized personnel will be handled with extreme violence. Initiating Combat Protocol: Charlie Zulu 4."
  46. Serial numbers as presented in the games starting with Fallout 3, through Fallout: New Vegas, and into Fallout 4.
  47. The companion Sergeant RL-3 in Fallout 3 and the naming of the variants of Mister Gusties in Fallout 4.
  48. The Lone Wanderer: "Say, could I reprogram you to kill people?"
    Sawbones: "Negative. The Mister Gutsy field medic model is incapable of harming human beings through intentional action."
    (Sawbones' dialogue (Fallout 3))
  49. Fallout 3 Official Game Guide Game of the Year Edition p.95: "Sawbones
    This is a modified Mister Gutsy with an almost encyclopedic knowledge of surgery, but it lacks the necessary medical subsystem knowledge to carry out operations without causing inadvertent harm to the patient. Recently, Sawbones has been exhibiting some worrying behavior, including having a penchant for poetry."
    (Fallout 3 Official Game Guide Game of the Year Edition Wasteland Census)
  50. General Atomics factory terminal entries; Receptionist terminal, Reminder, Attn. Ms. Hayes
  51. Fallout 4 loading screens: "The Miss Nanny robot was created by General Atomics International as the female equivalent of the Mister Handy. As such, it carries similar built-in armaments."
  52. Fallout 76 loading screens: "General Atomics International built the Miss Nanny robot as a female counterpart to the Mister Handy. Both are equally adept in their duties and feature the same interchangeable implements."
  53. General Atomics factory test area: "Greetings, Unit 761. Welcome to the General Atomics Quality Assurance Department, where we assure your functionality is up to our high standards. We must run a few tests before returning you to your caregiving duties. Now please, proceed into the first test chamber.
    First we must test your disciplinary and behavioral management skills. A quality assurance associate will be playing the role of your hypothetical charge, little Timmy. Little Timmy has broken a valuable vase while playing catch in the house. The vase was a family heirloom and is quite irreplacable. Please punish the the child accordingly.
    Fantastic. The appropriate punishment was separation of the child from any potential source of entertainment. And please remember: corporal punishment is strictly forbidden unless the user enables it in your configuration mode. Please proceed into the second test chamber.
    A proper Ms. Nanny unit must be able to identify the needs of her charges. Please assess the state of the crying child and fufill its need. Correct. The child was hungry. Your vocal tonality analysis programming seems to be in working order. Please take this opportunity to reconfirm that any deprecated muffling procedures are not left in your programming. Now please, proceed into the third testing chamber.
    We will now test your hazard detection matrices. Please childproof this environment by moving any hazardous object to where little hands cannot reach. Splendidly done. All potentially fatal objects have been put out of a child's reach. Please remember, children have a penchant for finding ways to harm themselves. They never are truly safe. Absolute diligence is required. Congratulations! It appears you are fully functional and ready to return to service. Please take a replacement fusion core from the safe in the hallway on your way out."
    Note: This is a transcript of a scene from DN050 General Atomics Factory Quest; no dialogue export is available for scenes
  54. The Sole Survivor: "Then let us get under way."
    Curie: "I am the top of the line of RobCo technology. I assure you I am capable of this."
    (Curie's dialogue)
  55. Appearance of the Orderlies in the respective facility.
  56. Mr. Torturers
  57. Possum Junior Roboticist Tour: "Well, kids, I sure didn't expect to have to tell you about this dimly lit basement. But here we are! I should begin by saying that hurting people is a very bad thing, and you should never do it. And we certainly never do it, even though it may sound like we're doing it down here. But sometimes a company needs to take drastic measures to innovate. And keep lucrative government contracts. And really, what's more important in life than funding your livelihood? Certainly not a squeamish thing like morals."
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