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Fallout中文維基
關於an overview of .44 Magnum revolver models in the Fallout series of games,參見.44 Magnum revolver

 
Gametitle-FO3 MZ
Gametitle-FO3 MZ

Paulson's revolver is a unique weapon carried by Paulson in the Fallout 3 add-on Mothership Zeta.

Characteristics[]

Paulson's revolver is a .44 Magnum revolver that functions differently from the scoped .44 Magnum, firing a group of shots at once. It also lacks a scope, making it the only non-scoped .44 Magnum revolver available to the player without the use of console commands. It is similar to the Mysterious Stranger's .44 Magnum with the exception of firing multiple projectiles at one time. The revolver shoots 9 pellets with one round. Outside of V.A.T.S., this gun will get devastating critical hits quite frequently. Unlike the scoped .44 Magnum, this has a shield around the rear section of the cylinder. It is repaired with any (including unique) scoped .44 Magnums.

Durability[]

Paulson's revolver can fire a total of about 178 rounds, the equivalent of 30 reloads, from full condition before breaking.

Variants[]

  • Scoped .44 Magnum
  • Blackhawk - While it's much stronger than the regular .44, it is also the weakest of the unique versions. However, it is the best version in the original game with no add-ons.
  • Callahan's Magnum Broken Steel- Named after famous gunfighter and security officer Harold Callahan, and a 'nod' to the famous and infamous "Dirty Harry" Clint Eastwood's movie character who took on all the 'dirty' police jobs - as San Francisco Inspector Harry Callahan. This Callahan's Magnum is the more effective version of Blackhawk, dealing more damage with less wear and tear.
  • Wernher's scoped .44 Magnum The Pitt (add-on) - An unobtainable version of the scoped .44 Magnum carried by Wernher. It has significantly higher health but is otherwise identical to the standard variant.

Comparison[]

Legend
Weapon name (current weapon is highlighted)- Weapon name (melee or unarmed)Attacks in V.A.T.S.- Attacks in V.A.T.S.
Weapon name (current weapon is highlighted)- Weapon name (gun, energy or explosive)Action point cost- Action point cost
Damage per attack (damage per projectile)- Damage per attack (damage per projectile)Damage per action point- Damage per action point
Damage per second- Damage per secondWeapon spread- Weapon spread
Area of effect damage- Area of effect damageMagazine capacity (shots per reload)- Magazine capacity (shots per reload)
Effect damage & duration- Effect damage & durationDurability (number of attacks before breaking)- Durability (number of attacks before breaking)
Bonus effects- Bonus effectsWeight- Weight
Attacks per second- Attacks per secondValue in caps- Value in caps
Critical chance % multiplier- Critical chance % multiplierValue to weight ratio- Value to weight ratio
Critical damage- Critical damageSkill required- Skill required
Critical effect damage & duration- Critical effect damage & durationStrength required- Strength required
With all mods attached- With all mods attached
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondAttacks per secondCritical Chance % multiplierCritical damageAction Point costDamage per action pointWeapon spreadMagazine capacity (shots per reload)Durability (number of attacks before breaking)WeightValue in capsValue to weight ratio
Scoped .44 Magnum 35
78.82.25x235321.10.36229430075
Blackhawk 55
123.82.25x245321.70.362184500125
Callahan's Magnum Broken Steel65
146.32.25x250252.60.362054750187.5
Paulson's revolver Mothership Zeta (add-on)45
(5x9)
101.32.25x235321.43.06178430075

Location[]

Paulson uses the revolver as his primary weapon, and it can only be obtained by taking it from him. It cannot be reverse-pick pocketed. As long as Paulson is alive he will use a non-playable version of the weapon. The player-usable weapon is only added to Paulson's inventory when he is dead, at which time the player may loot the item from his corpse. This weapon is only obtainable before exiting the Mothership; once Paulson leaves, the character and his associated items are removed from the game.

Sounds[]

SingleShotVB ReloadVB
JamVB

Gallery[]

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