After 2 Hours:
-50 Radiation Count
After 4 Hours:
-75 Radiation Count
|addiction||10% Chance of Addiction|
Effects for 1 week, starting after 10 Days
-20 to Radiation Resistance
In Fallout, Fallout 2 and Fallout Tactics, interestingly RadAway can be addictive. It takes full effect only after 4 hours.
RadAway is also one of these games' higher-value items, and since you'll find far more than you'll ever realistically use, it is very good for making money.
- RadAway is needed for the Help Charlie unmarked quest in Fallout 2.
Template:Navbox consumables FO1
Template:Navbox consumables FO2
Template:Navbox consumables FOT